Setenv PATH "/Developer/Platforms/atform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" #define _SK_SINGER_VibFreq_ _SK_Expression_Īnd here's what the compiler said: CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "./././Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ .4_2Ĭd /Users/morganpackard/Desktop/trashme/StkCompile #define _SK_SINGER_VibratoAmt_ _SK_ModWheel_ #define _SK_NotRolling_ _SK_NotStrumming_ #define _SK_ShakerNumObjects_ _SK_FootControl_ #define _SK_ShakerDamping_ _SK_ModFrequency_ #define _SK_FilterSweepRate_ _SK_FootControl_ #define _SK_StrikePosition_ _SK_PickPosition_ #define _SK_SlideLength_ _SK_FootControl_ #define _SK_JetDelay_ _SK_FluteEmbouchure_ #define _SK_ReedRestPos_ _SK_FootControl_ #define _SK_BowPosition_ _SK_PickPosition_ #define _SK_StringDamping_ _SK_Expression_ #define _SK_PickPosition_ _SK_FootControl_ #define _SK_ModFrequency_ _SK_Expression_ #define _SK_ChannelPressure_ _SK_AfterTouch_ Where is the string used in the SKINI stream. Synthesis toolKit Instrument Network Interface ![]() The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. SKINI.msg is in the same directory as all of the header files. h files, many of the implementation files include a file called SKINI.msg. I'm trying to get a third party audio library ( STK) working inside Xcode.
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